August 2016

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Wednesday, August 31, 2016



Kane Blueriver is a household name within the fighting game community, many knowing of his achievements within the Ultimate Marvel vs Capcom 3 community.  I managed to catch up with him over social media and was lucky enough to snag an interview with the prominent player.

After the jump you will catch the 16 questions I asked him and responses from the Mahvel God himself.

Wednesday, August 31, 2016



1st Episode Impressions is an article series which focuses on the very first episode of any particular anime.  Mainly whether-or-not it is able to grasp my attention from the very beginning due to the way it introduces itself.  Also, it acts as a comparison point for my final review of that anime or season.

After hearing so much good about an anime called “Re:ZERO -Starting Life in Another World-“, I figured that it might actually be a good idea to start watching it.  After taking the plunge and watching the first 50 minute episode (episode 1A and 1B), I am ready to give my first impression of the series!

Tuesday, August 30, 2016



1st Episode Impressions is an article series which focuses on the very first episode of any particular anime.  Mainly whether-or-not it is able to grasp my attention from the very beginning due to the way it introduces itself.  Also, it acts as a comparison point for my final review of that anime or season.

I have seen something online about a cute little girl who has been taking over the hearts of otaku everywhere.  In wanting to see more about what this little “daughteru” named Tsumugi was all about, I went ahead and checked out the very first episode of “sweetness and lightning”.  I must say, this series has some potential.

Thursday, August 25, 2016



When I first laid my eyes on Titanfall’s debut trailer, I was left with my mouth gaped in absolute awe.  I had wanted a game that embodied the true spirit of giant mech combat while not being limited to being exclusively inside one, like Armored Core.  I bought my Xbox One just to play Titanfall and I was not disappointed by what Respawn Entertainment delivered, not in the least.  I was anxiously awaiting Titanfall 2 and it was announced this year!

I recently played the Multiplayer Tech Test that they held which is supposedly a “Pre-Alpha” build of the game (which makes no sense since it is coming out in October, only 2 months from now).  I was left absolutely disappointed by what I experienced and all of my hype faded away instantly.
How did things go so wrong?

Monday, August 22, 2016



The King of Fighters XIV is the next iteration within the famed SNK series that is renowned and loved around the world.  Their previous title, The King of Fighters XIII, was a brilliant game whose flame died too early, mainly because of the difficult execution, abysmal netcode, and dwindling player base because of these two reasons.

Making the leap that other modern day fighters have taken to 2.5D, creating a simpler system for newcomers, and improving their netcode, will SNK finally have what it takes to come out on top?  Check out the full review after the jump to see!

Thursday, August 18, 2016



You all know from my previous article how devout I have been to Arc System Work’s Guilty Gear Xrd -REVELATOR-.  I am dedicated to becoming one of the best Elphelt Valentine mains and I have currently been doing a lot better.  This article is set to outline exactly why I am feeling more that way and why those things currently trying to hinder my progress will not be allowed to have their way.

Tuesday, August 09, 2016



Guilty Gear Xrd -REVELATOR- came out only a few months ago, the latest iteration of Arc System Works’ famed fighting game series known as “Guilty Gear”.  -REVELATOR- comes after Guilty Gear Xrd -SIGN- and provided some tweak and balance changes, but still very familiar for those who played -SIGN-…yet I did not have a Playstation 4 to play the first one.

This editorial focuses on my current struggles that exists trying to become competent with Guilty Gear Xrd -REVELATOR-.  Whether it is trying to learn character specific combos, converting off of stray hits, or simply learning how to properly apply the neutral game.

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